The Future of Motion Control in Gaming
This year at E3, the Big Three all announced some form of motion control in the near future. I think they all have their pros and cons.
Microsoft:
Project Natal looked very nice at E3, but it did appear to have it’s problems. The facial recognition seemed to work well, and the breakout type game did too. But the avatar movement seemed like it broke at times.
Nintendo:
Nintendo has talked about the Wii Motion Plus for awhile now, and it does seem like it may be worth it, especially if they package it with a good game like Wii Play. The fact that it’s not backwards compatible is a bit stupid, but it is about time they improved the control.
Sony:
I loved the original Eye Toy, and this seems just as amazing. The 1:1 movement worked well, and the many demonstrations of it all looked great! There weren’t many things that seemed broken with it, but they could go the wrong way.
Overall:
Every company seems to be bringing their all with this technology, so it will be very interesting to see which succeeds and which doesn’t do as well. Seeing as I have already invested in the Wii, I think the Motion Plus will add a lot to the immersion of the game. However, I like where Microsoft is heading, and a lot of my friends have 360′s, and I wouldn’t mind whooping them at a game of breakout!
Which company do you think is bringing the best motion control technology to the gamers? Leave a comment below with you thoughts!

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2 Responses
to “The Future of Motion Control in Gaming”
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I think you’ve already answerd your question.
The wii motion-plus will be profitable, but considering it’s another peripheral (omg), and it’s not backward compatible (but it’s sooo similar), I’d have to be forced to buy it – and I’ll be annoyed that I’ll have to. also, think of price: controller plus nunchuck plus charger plus wii-motion-plus. it’s like they’re nickle and dime-ing you to death.The xbox 360′s “project natal” is a gimmick that won’t go all the way. it’s an undisclosed price, the tracking wasn’t amazing, and while it’ll be awesome for party games, I can’t see using it in a fps, strategy, adventure or any hardcore game. to me it seems more comparable to the mat for ddr – special purpose and party games only.
The ps3 tracking was AMAZING (actual handwriting?), and actually looked useable. This is one that I’d actually be happy to buy. I’d like to see if it can be used in multi-player, but it seems like a great product regardless- and what the wii originally promised while being actually functional. The design of them looked really weird (giant glowing orbs) – but I’ll get over it, and it may change considering it’s more a tech demo at this point.
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I agree, Nintendo is allowing way too many peripherals. (VITALITY SENSOR??? COME ON!) But they aren’t charging you for their mistakes. They offered you for free new wrist straps and the rubber covers. You wouldn’t HAVE to buy it, and they may be smart and include it with a great game, like a star wars game (sorry, hate them), or maybe a special pack of games meant to show off the new things you can do (like Wii Play).
I totally agree about the Natal. The little kid looked very cool, but other than that… mini games only.
The PS3 was cool, and all the things they demoed looked great. But the multiplayer might be a bit hard, but not as hard as the wii is with Mario Kart.

Sweettea:
Review on — July 5, 2009, 12:08 am