de Blob Review (WII)
Release date: September 22, 2008
Developer/Publisher: Blue Tongue/THQ
Genre: Platform / Puzzle
Other consoles: Nintendo DS
Plot Summary: On a bright, sunny day in the city of Chroma, an ominous dark cloud rises over the city. This dark cloud is actually a ship run by the evil I.N.K.T. Corporation, and they are here to turn the colorful, fun city into a dark, monochromatic, corporate empire. You play as de Blob, and you, along with four other rebels, must change the area back to the fun, colorful city it once was.
![]()
Game play: This game is very easy to get into. You are a colorless ball of water, and you must paint the buildings, landmarks, and citizens with an array of colors. But, you must first get color points. Color points are the amount of paint inside your body, and the more you have, the bigger you are and the more you can paint. To get color points, you crush robotic paint cans that roam around the city. They come in three colors: red, blue, and yellow. You can get other colors by mixing these colors, which you will have to do for missions and to recolor landmarks. But, it’s not all that simple. You also have to avoid I.N.K.T. employees, oil spills, and other obstacles while completing the missions and painting the citizens.
Overall: This game is really fun, and has a great story. It provides a unique challenge, while still providing fun for quite a while. The game can get a little tiring at the beginning with the constant instructions, especially if you can easily pick up on the controls. Also, the goals, such as opening gates by gathering enough points, are set too low. If you like to paint and complete everything you can, then the goal unlocks will come way to early, and hardly prove a challenge. Other than that, the game is great.
Rating: 9/10

No related posts.


Sweettea: